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Comment by FacelessJim | original | Casey Muratori – The Root of the Root of All Evil – BSC 2026 [video]
[−]FacelessJim · 2026-08-30 Sun 14:08 UTC · link
Terrific presentation. But I have a comment:

His dismissal of the argument Knuth makes regarding the hot loops could have been explored a bit better. I found it weird he didn’t mention the difference of types of programs of then vs now. Even today, in scientific code it is still absolutely the case a lot of the time that a huge chunk of the runtime comes from a single very very hot loop. It might be hidden in a library, but it’s there. Instead he focuses only on “program size”. Knuth samples where very small FORTRAN programs (compared to today’s standards). Today’s program are bigger but the fundamental number crunching primitive of “let’s compute stuff in a loop” remains. It’s just buried under a pile of extra cruft (data loading, parallelism, dispatching etc).

Now we just deal with a lot more programs that are of a whole different class compared to what they where doing with computers in the 70s. We have much more I/O involved. And hot loops don’t like being I/O bound.

[−]dundarious · 2026-08-30 Sun 14:35 UTC · link
He has addressed the "hotspot" notion in the past, one example being part of https://youtu.be/x2EOOJg8FkA
[−]collinstevens · 2026-08-30 Sun 14:36 UTC · link
> I found it weird he didn’t mention the difference of types of programs of then vs now.

iirc, in the talk casey in fact does goes on about how he tried to find examples, but couldn't. in the q&a, he was also asked about this further.

[−]Pannoniae · 2026-08-30 Sun 15:25 UTC · link
Being I/O bound is usually a result of bad engineering practices though. If you're I/O bound, that either means the problem doesn't require much computation - which is possible but fairly rare, or more likely that your code is so unoptimised that barely any computation gets carried out while your code is waiting on memory/disk/network.

"I can't do anything because my program is I/O-bound" is more of an excuse / mental justification of why your program is slow instead of an honest reason for so.

[−]orojackson · 2026-08-30 Sun 15:53 UTC · link
ETL processes are heavily I/O bound, especially when you're trying to shuttle data from one enterprise system to another enterprise system. It's also common when the culture of data exchange from the regulator all the way down to the companies doing the actual work is batch processing where large amounts of data are shared once a day as opposed to real time. Excel spreadsheets are the norm, not the exception. Requests for data to be sent over via XML or JSON are mainly because my employer wanted to make it easier to process the data ourselves, but the regulators actually expect spreadsheets.

Most of the stuff I work on is almost exclusively network I/O bound. I wouldn't say it's a _result_ of bad engineering practices, though. One group decided on a particular system that's also public-facing, and the group I actually support prefers a more internal-facing system. It also doesn't help that the budgets for both projects are completely separate and firewalled from each other by law. Growth opportunities don't apply here because I deal with a captive market with legally-forced customers.

[−]wavemode · 2026-08-30 Sun 16:16 UTC · link
No, I don't think the way you're characterizing this is accurate. I/O is inherently very slow compared to computation. And many programs genuinely don't have any useful computation to do while waiting for I/O - because the result of that I/O operation contains the information needed for the program to even make its next decision.

Such programs are not necessarily impossible to optimize. One common optimization is to use an event loop, allowing just a few threads to handle thousands of concurrent operations. Because while a thread is waiting for I/O in one request or unit of work, in the meantime it moves on to work on processing another request/unit. Another common optimization is batching/grouping of I/O calls.

[−]adgjlsfhk1 · 2026-08-30 Sun 16:21 UTC · link
> I/O is inherently very slow compared to computation

This isn't really true anymore. IO has bad latency, but modern SSD bandwidth is ~5-15GB/s. If your program is IO latency bound and processing less that 5GB/s you aren't IO bound, you aren't hiding your latency well enough.

[−]mananaysiempre · 2026-08-30 Sun 16:32 UTC · link
> I/O is inherently very slow compared to computation.

Not anymore, no. Your SSD, before any caching, does gigabytes per second of sequential reads. For any bytewise processing, except the most trivial of tasks, you’ll struggle to get above a few hundred megabytes per second with scalar (native) code. To actually keep up with a modern SSD, you’ll virtually always have to hand-write SIMD loops, minimize the number of syscalls with tools like io_uring, or possibly be smart about distributing tasks across cores without ruining the access pattern.

For instance, simdjson is famously fast but I don’t believe it can keep up with say a high-end PCIe Gen 4 SSD like a Samsung 990 PRO, let alone the latest-and-greatest (and, literally, hottest) Gen 5 stuff. And I know of no Unicode normalizer that would be able to do a gigabyte per second on general inputs (not ASCII, not Latin-1) simply because the latency for dependent lookup table accesses is absolute murder.