> Other variants that were previously provided AS-IS are no longer provided. Interested users need to build those by themselves.
https://github.com/radxa-build/radxa-dragon-q6a
AI / NPU use cases have been severely hampered as well:
https://gist.github.com/Foadsf/3cc2e0ed357c3ac7180589701bf83...
I've personally been wrestling with their broken I2C for a couple weeks.
Really want to love this board but lots of sharp edges at the moment. Hopefully Qualcomm keeps dedicating resources to improving things - I know it's hard work!
You can of course merge anything with the right license if you so like, like that one off font code into your editor, but if it doesn't fit well into the overall project or meet the general quality standards of it then it's not practical to and can actually be worse than not including it. Upstreaming is about submitting something the maintainer can reasonably accept and maintain, not just about whether working code is available. GPL licensed code provides the latter, it's still up to someone (either the original company or some other interested person) to make it fit right first.
HPE I've had very good luck with for HCI.
it's not giving me any warm and fuzzy.
The patch referenced in the Phoronix article is just a device tree file. That is the easiest part of the whole thing. As usual he's just farming every random LKML patch he can for clicks.
Torture.
Eventually I got it to work well with [1] and extracted firmware off github because I had wiped Windows and all partitions into oblivion.
I was looking for the bliss of fan-less linux with ARM. The joy! [2]
[1] https://discourse.ubuntu.com/t/ubuntu-concept-snapdragon-x-e...
[2] the fans are ON permanently
It's still is a great laptop and I recommend it for the hardware overall, but not fan-less indeed.
it's important to set UTM to use Apple Silicon _virtualization_, because otherwise it uses QEMU and is thereby emulating. With Apple Silicon virtualization, having macos and arch and fedora all going at once is amazing.
pertinent references :
https://github.com/utmapp/UTM
or search for UTM on the Apple app store, where it's prebuilt (and that's what i use successfully).
https://developer.apple.com/documentation/hypervisor
None of them are on the game for the well being of the community or whatever.
Profits and lower R&D costs, that is all.
They’re doing it in a manner that has broad benefits, but it’s definitely a win-win situation.
It happens to also benefit the Linux gaming crowd, but it's still ultimately self-interest driving the work. The engineers doing the work are probably doing it for the altruistic reasons, but ultimately Valve is writing the cheques.
Additionally they want to prevent losing Steam content to Windows Store or XBox PC App.
If they could get Windows source at zero cost, like the Netbook OEMs did in the early days, they would quickly forget about Linux.
Additionally, don't forget current Valve's management doesn't live forever like any of us, and who knows what will happen to Valve afterwards.